Hard Thing
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14 * 14 = 196 sectors
Factions (3)
Resistance
Resistance Host Station: 1375 energy @ (12, 2), reload +2.2916666666666665 per power
Initial: 1 squads, 2 vehicles, 0 power, 52 sectors (26.531% map control)
Ghorkovs
Tarantul: 5000 energy @ (8, 8), conquer 99, defend 99, recon 95 after 00:01:00, attack 95, movement 95
Vehicles: Speedy, Ghargoil, Ghargoil 3, Tekh-Trak, Ghargoil 2, Ghor-Scout
Initial: 4 squads, 12 vehicles, 29 sectors (14.796% map control)
Mykonians
Myko Station: 5500 energy @ (2, 13), conquer 93 after 00:00:07, defend 99, recon 97 after 00:01:00, attack 92 after 00:03:00, movement 90 after 00:00:30
Vehicles: 5P0 Air Prism, Radar
Initial: 2 squads, 13 vehicles, 74 sectors (37.755% map control)
Technology upgrades (2)
- New Vehicle: Tiger @ (8, 8) initially Ghorkovs
- Weapon Upgrade: Weasel +2 damage, +2 energy @ (4, 1) initially Neutral
Modifications
- Resistance Host Station: shield = 20
Unlocked by
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