Drak
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18 * 18 = 324 sectors
Factions (3)
Resistance
Resistance Host Station: 1375 energy @ (12, 9), reload +2.2916666666666665 per power
Initial: 4 squads, 14 vehicles, 50 power, 33 sectors (10.185% map control, 100% power efficiency)
Taerkastens
Taerkasten Flying Fortress: 5500 energy @ (6, 5), conquer 40 after 00:00:02, defend 99, recon 90 after 00:00:50, attack 90 after 00:01:40, movement 10
Vehicles: Eisenhans, Hetzel, Ormu-Scout
Initial: 12 squads, 25 vehicles, 65 sectors (20.062% map control)
Ghorkovs
Tarantul: 5000 energy @ (4, 15), conquer 99 after 00:00:10, defend 20 after 00:00:01, recon 90 after 00:00:00, attack 85 after 00:01:40, movement 10 after 00:03:20
Vehicles: Speedy, Ghargoil, Tekh-Trak, Ghargoil 2, Ghor-Scout
Initial: 18 squads, 44 vehicles, 80 sectors (24.691% map control)
Technology upgrades (3)
- Weapon Upgrade: Fox +2 damage, +1 energy @ (7, 10) initially Ghorkovs
- Weapon Upgrade: Weasel +2 damage, +2 energy @ (16, 14) initially Neutral
- New Building: Resistance Power 1 (50 power) @ (13, 4) initially Neutral
Stoudson Bombs (1)
- Stoudson Bomb 00:05:00 @ (11, 17) initially Ghorkovs
- Trigger sectors (3): (6, 7), (8, 12), (13, 15)
- Initially 2 Ghorkovs, 1 Taerkastens, 1 Neutral
Modifications
- Tarantul turret: damage = 90, shot_time = 1700
- Resistance Host Station: shield = 20
Unlocked by
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