Stoudson's Bastion
Main Map
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23 * 9 = 207 sectors
Factions (2)
Taerkastens
Taerkasten Flying Fortress: 1875 energy @ (22, 5), reload +2.5 per power
Initial: 2 squads, 2 vehicles, 178 power, 64 sectors (30.918% map control, 71.91% power efficiency)
Resistance
Resistance Host Station: 6500 energy @ (16, 7), conquer 99, defend 90, recon 97, attack 85 after 00:01:00
Resistance Host Station: 6500 energy @ (13, 4), conquer 99, defend 90, recon 90, attack 87, power stations 95
Resistance Host Station: 6500 energy @ (10, 8), conquer 95, defend 90, recon 90, attack 94
Vehicles: Weasel, Jaguar, Tiger, Falcon, Marauder, Wasp, Scout, Hornet, Fox
Buildings: Resistance Power 1+ (128 power)
Initial: 0 squads, 0 vehicles, 78 sectors (37.681% map control)
Technology upgrades (3)
- New Building: Taerkasten Flak (Weak version) @ (19, 8) initially Neutral
- Armour Upgrade: Eisenhans +5 shield, +2.5 energy @ (16, 4) initially Neutral
- Weapon Upgrade: Mnosjetz +20 damage, +2.5 energy @ (4, 6) initially Resistance
Stoudson Bombs (1)
- Stoudson Bomb 00:15:00 @ (21, 5) initially Taerkastens
- Trigger sectors (2): (3, 4), (2, 7)
- Initially 3 Taerkastens
Modifications
- Resistance Host Station turret: damage = 100
- Resistance Host Station turret: damage = 100
- Resistance Host Station turret: damage = 100
- Resistance Host Station turret: damage = 100
- Wasp: num_weapons = 2, fire_x = 30.0, fire_y = 5.0, fire_z = 15, energy = 105
- Fox: num_weapons = 2, fire_x = 30.0, fire_y = 5.0, fire_z = 15, energy = 110
- Jaguar: energy = 109, shield = 70
Unlocked by
Unlocked levels
Elevation Map
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