Moonlight City
Main Map
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18 * 18 = 324 sectors
Factions (3)
Resistance
Resistance Host Station: 1825 energy @ (2, 2), reload +2.4791666666666665 per power
Initial: 4 squads, 11 vehicles, 0 power, 4 sectors (1.235% map control)
Mykonians
Myko Station: 5500 energy @ (17, 18), conquer 95 after 00:01:00, defend 100 after 00:01:00, recon 90 after 00:01:00, attack 80 after 00:01:00, flak stations 50, movement 50
Vehicles: XO1 Quadda, 5P0 Air Prism, Static, Radar
Buildings: Mykonian Flak
Initial: 0 squads, 0 vehicles, 115 sectors (35.494% map control)
Ghorkovs
Tarantul: 6800 energy @ (9, 10), conquer 100 after 00:00:59, defend 100 after 00:00:59, recon 90 after 00:00:59, attack 95 after 00:00:59, power stations 95, movement 50
Vehicles: Speedy, Ying, Ghargoil, Ghargoil 3, Tekh-Trak, Ghargoil 2, Ghor-Scout
Buildings: Ghorkov Power 1 (50 power)
Initial: 17 squads, 85 vehicles, 66 sectors (20.37% map control)
Technology upgrades (3)
- Armour Upgrade: Jaguar +4 shield, +2 energy @ (16, 18) initially Ghorkovs
- New Vehicle: Dragonfly @ (13, 8) initially Neutral
- Weapon Upgrade: Host Station turrets +10 damage @ (7, 12) initially Neutral
Stoudson Bombs (1)
- Stoudson Bomb 00:03:00 @ (11, 15) initially Neutral
- Trigger sectors (3): (18, 13), (17, 5), (13, 18)
- Initially 1 Neutral, 3 Mykonians
Modifications
- Resistance Host Station: shield = 40
Unlocked by
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