Desert of Madness
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30 * 8 = 240 sectors
Factions (2)
Resistance
Resistance Host Station: 2500 energy @ (30, 4), reload +2.7604166666666665 per power
Initial: 0 squads, 0 vehicles, 128 power, 17 sectors (7.083% map control, 26.563% power efficiency)
Mykonians
Myko Station: 8000 energy @ (2, 7), conquer 99, defend 99, recon 87, attack 90, power stations 50, radar stations 30, flak stations 99
Myko Station: 8000 energy @ (3, 2), conquer 97, defend 99, recon 90, attack 90 after 00:00:30, power stations 50, radar stations 30, flak stations 40
Vehicles: Hourglass, XO1 Quadda, 5P0 Air Prism, Static, Radar, Air Stick, Bomber
Buildings: Mykonian Power (68 power), Mykonian Flak
Initial: 0 squads, 0 vehicles, 223 sectors (92.917% map control)
Technology upgrades (2)
- New Building: Resistance Power 2+ (192 power w/ flaks) @ (12, 7) initially Mykonians
- Weapon Upgrade: Firefly -400 shot time, -270 user shot time, +15 energy @ (27, 3) initially Mykonians
Unlocked by
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