The Fight For Liberation
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33 * 33 = 1089 sectors
Factions (6)
Taerkastens
Taerkasten Flying Fortress: 2500 energy @ (25, 22), reload +2.65625 per power
Initial: 4 squads, 23 vehicles, 50 power, 32 sectors (2.938% map control, 100% power efficiency)
Resistance
Resistance Host Station: 9000 energy @ (4, 4), conquer 99 after 00:00:30, defend 99 after 00:00:20, recon 80 after 00:00:10, attack 75 after 00:00:40, power stations 30 after 00:00:50, flak stations 30 after 00:01:00, movement 90 after 00:05:00
Resistance Host Station: 9000 energy @ (32, 17), conquer 99 after 00:00:10, defend 95 after 00:00:20, recon 80 after 00:00:30, attack 85 after 00:00:20, power stations 20 after 00:00:50, flak stations 20 after 00:01:00, movement 90 after 00:20:00
Vehicles: Weasel, Jaguar, Tiger, Falcon, Marauder, Wasp, Warhammer, Scout, Firefly, Rhino, Dragonfly, Hornet, Fox
Buildings: Resistance Power 1 (50 power), Resistance Power 1+ (128 power), Resistance Power 2 (128 power w/ flaks), Resistance Power 2+ (192 power w/ flaks), Resistance Flak 1, Resistance Flak 2, Resistance Radar 1, Resistance Radar 2
Initial: 33 squads, 97 vehicles, 185 sectors (16.988% map control)
Sulgogars
Sulgogar Queen: 9000 energy @ (32, 31), conquer 99, defend 99, recon 90, attack 78, movement 90 after 00:03:20
Vehicles: Blue Spore, Mean Green, Slime Lord, Little Brother
Initial: 1 squads, 5 vehicles, 75 sectors (6.887% map control)
Mykonians
Myko Station: 9000 energy @ (31, 3), conquer 98, defend 99, recon 85, attack 83 after 00:15:00, power stations 60 after 00:01:40, flak stations 40 after 00:00:30, movement 90 after 00:03:20
Vehicles: Hourglass, XO1 Quadda, 5P0 Air Prism, Static, Radar, Air Stick, Bomber, Crusher
Buildings: Mykonian Power (68 power), Mykonian Flak
Initial: 0 squads, 0 vehicles, 65 sectors (5.969% map control)
Black Sect
Resistance Anvil: 9000 energy @ (18, 15), conquer 99, defend 98, recon 87, attack 81 after 00:00:20, power stations 10 after 00:00:30, flak stations 50 after 00:00:40, movement 90 after 00:05:00
Vehicles: Weasel, Jaguar, Tiger, Falcon, Marauder, Wasp, Warhammer, Scout, Firefly, Rhino, Hornet, Fox, Eisenhans, Hetzel, Ormu-Scout, Leonid, Mnosjetz, Zeppelin, Ostwind, Blue Spore, Mean Green, Slime Lord, Little Brother, Hourglass, XO1 Quadda, 5P0 Air Prism, Static, Radar, Air Stick, Bomber, Speedy, Ying, Tekh-Trak, Ghargoil, Ghargoil 2, Ghargoil 3, Gigant, Ghor-Scout, Tien-Ying 7
Buildings: Resistance Power 1 (50 power), Resistance Power 1+ (128 power), Black Sect Flak
Initial: 1 squads, 5 vehicles, 145 sectors (13.315% map control)
Ghorkovs
Skorpio: 9000 energy @ (8, 29), conquer 95, defend 96, recon 91, attack 70 after 00:00:20, power stations 40 after 00:00:40, flak stations 30 after 00:01:10, movement 90 after 00:01:40
Vehicles: Speedy, Ying, Tekh-Trak, Ghargoil, Ghargoil 2, Ghargoil 3, Gigant, Ghor-Scout, Tien-Ying 7
Buildings: Ghorkov Power 2 (128 power), Ghorkov Radar, Ghorkov Flak
Initial: 0 squads, 0 vehicles, 109 sectors (10.009% map control)
Technology upgrades (0)
Modifications
- Resistance Host Station turret: damage = 180
- Resistance Host Station turret: damage = 180
- Resistance Host Station turret: damage = 180
- Resistance Host Station turret: damage = 180
- Wasp: num_weapons = 2, fire_x = 30.0, fire_y = 5.0, fire_z = 15, energy = 105
- Fox: num_weapons = 2, fire_x = 30.0, fire_y = 5.0, fire_z = 15, energy = 110
- Hornet: num_weapons = 2, fire_x = 30.0, fire_y = 5.0, fire_z = 15, energy = 190
- Jaguar: energy = 120, shield = 70
- Jaguar: damage = 250
- Tiger: energy = 260, shield = 88
- Tiger: damage = 500
- Rhino: energy = 600, shield = 10, num_weapons = 2, fire_x = 30.0, fire_y = 5.0, fire_z = 15
- Rhino: damage = 2500
Unlocked by
Unlocked levels
Elevation Map
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